OGO/Game Jam
A 2d platform/puzzle/jumping game.
artist/designer/level designer.
Made for the first BOOOM Game Jam 2022 in 4 weeks.
Participating in a Game Jam for the first time, I collaborated online with my teammates. Over the course of half a month, we designed a platformer puzzle game titled "OGO", featuring a scientist and an experimental octopus girl on a fugitive adventure.
What I did:
I was responsible for system design, level design, pixel art, and some programming tasks.

























